Chris Sumsky


Built from the ground up using Processing, Sumo allows players to knock their oppenents into the edge of the map to earn points. Play against one or two enemies with ranging difficulty, or connect to a friend's computer and play against him.

Ellis Concept Art
Sumo was created for CS 3451: Computer Graphics (taught by Jarek Rossignac). My teammates on this project were Ryan Oliveria and Derek Tatum. Download the design document for full explanation of the project.


Designer: The fundamental concept was required by the professor, but I worked on specific design mechanics, UI, balance, and user experience.
AI Programmer: I designed and implemented the enemy AI for Sumo.